Loosing two dragons of the non-firebreathing and barely-tamed kind on some of our foes, while our blademaster carved up three at once.Īll in all, it was a good demonstration that Fantasy Grounds and GURPS can cohabitate successfully. I did hit someone else with a sword, and took one of my tramplees prisoner. AoA against Brawling+4 (14) for 3d+2 damage. Radskyrta’s most dangerous weapon this fight was his horse. The combat tracker and skills box, plus the drag-and-drop nature of die rolling, work very well.Īll in all, I’m favorably impressed on the player side by Fantasy Grounds. You still have to keep track of most of your own penalties, but the dial-a-mod box in the lower-left corner works great for ad hoc stuff. More than the five minutes we chose for a bio-break. It takes vaguely forever to load and distribute images and maps to everyone.
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